This is classic...
Before the show starts, everyone picks a character. Everytime the character you picked gets into a confrontation, conflict, or fight, take a drink.
Plus take a drink whenever:
- Something isn't working properly on the station.
- Anyone says 'DS9' as the name of the space station.
- Violence breaks out on the promenade ring.
- The wormhole is shown/opens (this includes the opening credits).
- The station is shown from outside.
- The 'cog' airlocks are used/operated.
- Any door is seen opened manually (if it's a 'cog', take two).
- Somebody mentions Bajor (only one drink per line; any number during the scene).
- Sisko threatens somebody.
- Someone hits on Dax.
- Odo is puzzled by humanoid behavior.
- Garak uses clothing as a euphemism for something else.
- Dr. Bashir suggests something patently unwise.
And then take a drink and do an action everytime:
- Someone rides the elevator to/from the control room.
Action: Say "going up?" or "going down?" - A shuttlecraft is shown.
Action: Guess the name of the craft out loud. - Odo shapeshifts.
Action: Say "Jell-O!". - O'Brien uses the transporters.
Action: Nostalgic sigh. - Jake Sisko gets in trouble.
Action: Say "Kids these days!". - Kira has a case of divided loyalties.
Action: Put a drink in each hand and have a drink from both. - Quark is seen behind the bar.
Action: Take a second drink, or have a shot of something stronger.
Plus, chug a whole beer when and if:
- Someone from Star Trek: The Next Generation makes an appearance (members of the O'Brien family don't count, but secondary characters and extras if you can identify them absolutely do count)
- Sisko backs down or knuckles under to someone else.
- Odo does something intentionally humorous.
- Dr. Bashir does something clever not related to medicine.
- Dax gets into an amorous (sexual) encounter.
- O'Brien is asked to jury-rig something to save the day and it doesn't work.
- Quark does something selfless.
An average one hour episode consumes three beers per participant.
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